Hi, i have been using Play camera shake nodes on my player controller for a while and it has been working fine. However lately it seemed to have stopped working. I can see something happening when i execute it per tick(i know im not suposed to) But only calling it once will make it stop the next frame or at least not loop (the osc duration is -1)
It’s not only this blueprint, but others as well. So it has to be something global, like gamemode or project settings.
What happened?