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"Play Animation" node in blueprint with transition?

Hey, anyone knows how I could make a transition between the animations if I have a blueprint and call the “play animation” function like that:
Imgur

The animation is played instantly and there is no transition between the current animation and the “DoubleFlip” animation. Also, there is no transition afterwards back to the animation blueprint…

You should use Anim Montages instead…they have blend in and Out Times…