- Safety switch operation
- Play firing animation
- Anim graph
I have coded a safety switch logic that interpolates a float from 0 to 1, and the animation graph reads that and rotates the safety switch on the weapon according to it. That part is working until I fire, then the animation stops reacting to the float value changing, but the float processing still works.
If someone could provide insight on how to fix that it would be really helpful.