Unfortunately Kipplingers answer does not work perfectly. Normally when an animation hits the last frame it triggers blend out. If you watch the anim play in the editor you will see it finishes early based on blend out time. If you set the blend out time to the same duration as the animation it will play all the way through however it will be mutated by the blend out. The only way I have found to do it perfectly is to mirror the animation in blender.
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