Thanks for this info. I think this might be my issue. I am using the Kubold Animset Pro, just walking animations so far. I have set up strafing and the blendspace as normal. When playing I notice that left strafe causes the legs to clip over eachother. This is not an issue for the right strafe. I looked into the left strafe and in editor all seems well, just not while playing. To test further, I turned off Foot Ik, and duplicated the strafe right, then set it to be the left strafe with -1 play rate. To my surprise, it had the same result as before. In editor looked great, but not while playing. I will try to flip my animation in blender as you mentioned and let you know if it helps. Thanks.