We have created a simple ABP as shown in the image below.
We want to play the face and body animations separately and blend these together. The blending itself is already working well.
However, I am having trouble getting the animation from the blueprint into this slot in an infinite loop.
When playing from Anim Montage, I could not specify the slot.
When playing from Animation Sequence, I can specify the slot, but I can’t seem to get it to loop infinitely.
I tried setting LoopCount to a negative number in the hope that it would loop infinitely, but it would not play.
I considered setting a very large number, but my concern is that some Face animations are very short, and there is no guarantee that this loop could be consumed. We would like to create a proper infinite loop if possible.
I would appreciate an answer.