Play Actor Sequence in Sequencer - Emergency lights in the scene

Hi Guys!

In order to get the effect of emergency lights going slowly lower and higher in intensity over the whole scene I animated a blueprint actor with two light sources in an actor sequence (https://docs.unrealengine.com/en-US/…nce/index.html) within the blueprint.

When i hit play in the editor it works fine but it is not functioning when playing level sequence.
I can not manage to trigger the animation/event to play in level sequencer.

I think there could be a solution here
https://docs.unrealengine.com/en-US/…ent/index.html

or here
https://docs.unrealengine.com/en-US/…her/index.html

but i am an absolute noob in blueprints/nodes i can not figure out the details.

Can someone please help?

here’s a good place to start for blueprints

as for a level sequence
if you try to record a video, it’ll be in ‘play mode’
so it should record with the blueprint animating