I was able to repro the issue, but haven’t been able to figure out what is going on yet. It can be mitigated somewhat by adjusting the surface properties - specifically the scaling.
I suggest that you use static meshes for now.
I was able to repro the issue, but haven’t been able to figure out what is going on yet. It can be mitigated somewhat by adjusting the surface properties - specifically the scaling.
I suggest that you use static meshes for now.