looks very cool, this kind stuff i have searched long. But main question, will it contain basic ai? i mean ai enemy to fight against? I am making maybe single player fighter not online. It would be great if asset would contain AI and developer could add own fight mechanics to every ai, like duplicate ai, different moves, different character
initial release will more than likely not have items but is planned to be added.
I have started a discord channel but it isn’t set up correctly yet
I will be updating this kit over time with many more already planned features and if i get enough request for a feature I will look at adding those as well
I will also make tutorials on many aspects of the kit, from getting started to making your own characters and levels
This kit heavily relies upon the supplied character pawn and would not work with any other character pawn
The supplied character pawn is the parent class to any characters that are made
you can use any skeletal mesh that you would like. So if there is marketplace character you like you can use the mesh as a character.
if you want to use the blueprints form the pawn then this kit will not work with it.
To make a new character with this pack is very easy. It will be a tutorial I make but to simplify how one is made
make a new blueprint and use the fighter character as a parent class
change the mesh and animation blueprint to your new character
replace all the abilities for the test character with the ones for your character
Here is an old test screenshot with the infinity-blade characters