Platform build crashes with error for SetIsReplicatedByDefault

Using Unreal 5.0.3 and VS 2022. When attempting to package for Windows I receive the following error: SetIsReplicatedByDefault is preferred during Component Construction. The stack indicates that the error is in one of my source files but there is no line of code at the described line.

Need Help, very frustrating.

I deleted the Binaries, Intermediate and Saved directories and rebuilt the VS project files…No change.

screenshots would help

Fair enough … but I can’t recreate the error now.

I uninstalled the UnrealVS extension in an attempt to move back to when I had a workable solution and the problem has gone away.

Thank you so much for offering to help.