platform breaking effect?

Hi.

I want to make a platform which breaks when character collides third times.

So I tried to find the way, and applied fracture system.

But fracture system seems to be a little different compare to above video.

In fracture system, fragments just falls down but in above video, fragments pop up when platform disappears.

Any way to make this?

Hey @MC_24!

So the reason it looks that way is what is happening is very different. What’s happening in the video is the platform, when it breaks, spawns several “pieces” above it and then the platform itself is deleted, which would happen after the spawns in execution order using “Destroy Actor”. :slight_smile:
Hope this helps!

I confirmed that your solution is the best to apply. Thanks.

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