plans to update kevin the cube to reflect it's storyline abilities

hi i was wondering if you guys are at some point going to update the kevin the cube assets so they reflect their abilities from the chapter 1 storyline . currently the cube does not attack the player . but rather shoot lightning to the center of the map at 0.0.0 position. if we place the cube at 0.0.0 it does do damage to the player (30 dmg) but does not show any visuals and the material does not light up when it does transition to attack mode but rather stay dark . the lightning has also rather turned pink and almost translucent rather than dark/light magenta . and ofcourse it’s ambient sfx and attack buildup are not present currently . if this is not going to be the case for repairing kevin . would we at some point be able to change/enable the parameters for it’s blueprint so we can attach it’s required components to make it function like it did in the storyline . greetings xgiox1994 stay awesome devs :smiley:

@XgioX1994 Thank you for your feedback. While I cannot guarantee a response, I can confirm that this has been forwarded to the appropriate team.