As part of a Perforce supported project, I wanted to install a plugin to support my 3D Connexion mouse. It turns out that doing so would force the entire team to use the same plugin because the plugins are set in the uproject file which is shared across the entire project. That seems like a very limiting architecture, where I cannot install an input device plugin because the entire team would be affected by it. Are there any future plans to support local plugins to allow me to locally support a device without requiring the entire team to support my device?