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Planar reflection in composure?

Is there a way to do this? My camera shows the planar reflections nicely but when I hit play and the composure pipeline kicks in there seems to be no way to make it capture the planar reflections?

I was thinking that maybe it’s because the normal game camera object becomes disabled when composure is running. Anyone been through this?

Thanks!

I tryed planar reflection in composure and has no luck with it. Metalic material with 0 or little roughness work well but added as a separate layer. As i remember there is no reflection capture elements in the scene.