Hello,
I’m working on a VR game designed as a standalone project for the Quest 3. After successfully exporting it to an APK and installing, I’ve run into an issue.
I’ve used the Unreal Engine template as is, adding only a planar reflection to simulate a mirror.
Testing in the editor and exporting to Windows for play through Oculus works flawlessly. However, upon exporting to APK and running, the left eye view appears correct, but the right eye displays something odd that I can’t figure out. Could anyone offer some insight?
I’m attaching two videos to demonstrate what each eye sees, hoping for clarity on this matter.
Left eye (works fine) https://www.youtube.com/watch?v=pcerQdXoMPE
Right eye (Weird) https://www.youtube.com/watch?v=Sz-Y8YA-cas
Thank you!