Im facing an issue that is persistent through my project. I
ve already posted in the forums looking for someone who had this problem, too. I`ve found a workaround for this situation, at cost of hours of work.
Id like to report this as a possible bug and I
m available to give all possible information to understand what`s really going on, because this event could ruin my entire project, depending on the dependency of the classes affected.
More details:
Basically, what I`ve done in the first occurrences was changing the array to the original value, deleting all the nodes referenced by the PLACEHOLDER class and rewriting and reconnecting all of them again. But, as of the day I posted in the forums and yesterday, this is not working anymore, because whenever I tried to compile (and I made all the process again, twice) the editor was crashing and all were replaced again…
I saw this was marked as solved in a previous report.
This post reports this problem, too, but within a different class type. Mine derives from actor.