Place two camera in scene with clear flags

Hi. I’m an u3d programmer.I learn UE4 lately. Some question distress me.
How can I set up two camera make one’s clear flags is “skybox” the other’s clear flags is “depth only” like u3d camera setting.
thanks and sorry for my bad english…

I also want to know the answer to this because I want to render multiple perspectives simultaneously to simulate a large space game.

In Unity, it’s very easy, just place multiple cameras, set the appropriate render and clear flags and a priority to specify the order and the cameras will render on top of each other.

In Unreal… I can’t find any information whatsoever about this. How is it possible that no one has ever wanted to render multiple cameras simultaneously in Unreal? I can’t even find information about rendering to a texture. It’s insane.