Place Physics Volume?

Is it possible to place a Physics Volume ingame like you place a common Structure?

I tried all kind of ways.
adding a box component, setting it’s properties to “water volume”, etc.
or playing around with a physical volume child actor.

The Scene Outliner registers it, but the player does not react to it.

u need to make sure that generate over lap events is enable dont u ?

yes, is and was on. I can print the player entering the volume.

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this is probably not the way to go, is it?