When you have these outstanding static VR scenes made with Vray that can be watched on pretty much any devices.
https://youtube.com/watch?v=K2W6_bEwbOM
We would really need Epic to unlock the rendertargetcube’s texture resolution to higher than 2048x2048 to even have a chance to compete!!! It’s feasible but you have to edit the source code
Wondering if realtime Vr will really add something for the user…besides motion sickness