I have a box and I want to place an object (instanced mesh) randomly on that box, but its not allowed to be placed inside the box, only on the “outline”.
First I thought that I would create another box that’s just a tiny bit smaller than the original box, and then get the value between those two boxes and randomly place the new object there.
But I realized that I don’t know what nodes to use and/or what to search for.
Any help? Is there a better and/or easier way to do this?