This Skull is created with Zbrush, Blender and textured in Substance Painter. You can use this model in your games, visual projects etc.
Textures (4096x4096)
Base Color
Roughness
Metallic
Normal
Lights and HDRI environment maps are not included.
Polycount
4720 Vertices
4693 Polygons
If you enjoy this model, you can check other models i made. Please don't forget to like and comment. And if you have any questions, don't hesitate to contact me.