Pixiebell Games - World Map - Fog of War

Documentation: Pixiebell Map Navigation Documentation Link

Demo Video👾: Youtube Demo

Playable Demo (340MB) v2.0 🎮: Sample Demo v2.0

Contact (support/review/question) Email 📩: marketplace@pixiebellgames.com

More than 150 answers (problem solved) as a Q&A Sage from Epic Dev Forum: https://dev.epicgames.com/community/profile/pp3k/Arodi007

🎀 Main Functionalities:

  • Custom texture world map: User can add its own texture map to pan/zoom on the world map widget.

  • Fog of war: Reveal explored area as the player progresses through the map.

  • Switch World Map: Switch world map when changing the level map.

  • Add Icon: Icon can be added for example, to a static mesh on the level map using a blueprint component, that icon will be added both to the actor overhead(for the mini map) and on the world map widget.

  • Update Icon: An update function is provided that will update the icon both from the actor and world map, in addition to updating it from the game instance.

  • Filter icons: Filter icon on the world map using enum IconCategory.

  • Multiplayer(player icon): View other player icons from both mini map and world map.

  • Multiplayer(RPC): Example on how to manage icon replication is given in the documentation.

  • Custom Marker: Change icon and add description.

  • Waypoint: Indicate the user the direction and distance of its waypoint set.

  • Save Functionality: save fog render target as bytes, icon data as structures.

  • Mini Map: View icon also on a mini map.

💫Customize :

  • The documentation link provides a detail guide on how to customize your widget:

  • How to use the camera tool to capture the world map

  • Customize the world map UI (displaying for wide screen, clamp map...)

  • Customize icons or waypoint (making overlay selected icon..)

  • Recommended ways to save your icons+fog into your save manager system

  • Recommended ways to use less CPU when updating icon (using function timers)

  • Lock North or RotateWithCamera from the mini map

  • Switch between a circular mini map or square mini map

  • Customize custom marker

Limitation / Note :

  • No gamepad support.

  • (can be a limitation or not) Fog is not shared across other players machine.

  • If you already have a game instance setup, you can reparent them as a workaround (link)