PixelstreamingPlayer support for WebRTC WHEP

I am working on a robotics control front end using UE, and was hoping to integrate the main camera feed. The camera is broadcast using WebRTC with WHEP (with Mediamtx).

It seems the PixelStreamingPlayer can only connect to UE pixel streaming, not a generic stream without a signaling server.

While the webrtc stream can be viewed in a web browser, this doesn’t work with the WebBrowser widget either.

Any ideas how to get a WebRTC WHEP stream to play in UE?

Seems someone has got it working OK with Unity GitHub - bluenviron/mediamtx: Ready-to-use SRT / WebRTC / RTSP / RTMP / LL-HLS media server and media proxy that allows to read, publish, proxy, record and playback video and audio streams. so I’m hoping this is also possible with UE5.