Hello,
I am using pixel streaming to stream my player’s view from one instance to another.
This works fine.
However, now I would like to exclude the HUD (UMG widgets) from the remote view, that is from the pixel stream.
I just can’t think of a way to achieve this.
Would it be possible to stream an arbitrary render target?
Or would it be possible to add the UMGs after a frame got streamed?
Or can anybody think of any other clever way to exclude widgets from a stream?
Thank you very much!