PixelStreaming--Deploy to the public network

Hi!I deployed the signaling server and my UE program to the same server, and I had the http port of the signaling server open, but I couldn’t watch the video stream when I accessed the port using my PublicIP on an external network. According to my understanding, I do not need to use stun or turn service in this situation. Is my understanding correct? Thank you for your answer.

Hi there!

You will need STUN at the very least, give it a test run with the start-with-stun script and see if it works. If so you can use other free stun server configurations to suit your needs!

In fact you are right, I configured stun service, but it got unpredictable ports (I was in a strict network environment and couldn’t open all ports), so I also configured turn, coturn has a parameter that limits the range of ports used, now I only need to open the range of ports! Thank you.

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