I am using standard client/server with Pixel Streaming. In the players’s character, I have set up the functionality to listen to Events sent from HTML page, as shown here
Everything works fine on the server - I send events and catch them in the Character.
But on the Client, it seems there is no “PixelStreamerInputComponent” added to the Client’s character controller. Only on the server. But I need each Client to have their own client-sided commands (for example, set resolution).
This returns NULL on Client
Any ideas how to get PixelStreamerInputComponent working on Client’s Character Controller?