When my VR hand controller touches a different object, I have the problem in the picture. What causes this problem?
Anti-alising methode TSR
Anti-alising methode none
When my VR hand controller touches a different object, I have the problem in the picture. What causes this problem?
It looks like your GPU has run out of VRAM, are you getting errors?
If you restart the project, and directly open just this level, it should be ok for a little while…
Yes, you’re right. I am indeed getting a vram warning, thanks for your reply.
Then textures will be the main issue, probably.
Too many, too large etc…
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