Pixel Streaming / Zoom API / Webplayer customization

We are creating a prototype that is hosted on a server and uses Pixel Streaming. We want players to have the ability to invoke video chat. This will communicate back to the webplayer and (probably) use the Zoom API to launch the video call locally.

The project/game exists already but we are looking for someone with experience of Pixel Streaming, working with APIs and specifically customising the webplayer. We are open for suggestions as to how best to implement the feature.

The applicant must have knowledge of: Unreal Engine 4 (obvs!), Pixel Streaming, c++, Javascript, working with REST APIs.

The position is contract/temporary and paid.

Please direct message me here if you are interested.