I am trying Pixel streaming in unreal 4.21 and it work well on local network (work from an other pc and from my smartphone)
However it does not work if I try to connect through Internet.
For now I don’t want to use AWS or other external solution, I just want to make it work on my PC.
I tried to follow the solution in this post without success : https://answers.unrealengine.com/questions/848824/pixel-streaming-client-server-connection-problem.html
I have the same message error “starting connection to server, please wait”
Is there a simple solution to make it work without using external service?