I am working on a project using Unreal Engine 5 with Pixel Streaming enabled. The application includes a widget interface that opens when a specific keyboard key is pressed. Everything functions as expected when running the application locally. However, when using Pixel Streaming through a web browser, I encounter the following issues:
- The mouse cursor does not appear in the browser after the widget is opened, preventing interaction.
- Widget buttons are unclickable and do not respond to mouse input, despite working perfectly in the local application