pixel streaming touch swiping not workign

Hi, I cannot figure out how to enable same behavior on mobile devices with touch as with mouse on desktop while pixel streaming.

Main issue stems from the fact that on mobile devices only tap/touch is registered. As a click, if I drag finger over screen that doesn’t update mouse position. If I simulate touch as mouse controls on desktop that works.

Tried iphone, samsung phone, ipad, different browsers. Maybe I’m doing something wrong but I cannot figure how to make a “click and drag” motion using touch controls in browser while pixel streaming.

Hi there UElaci!

If you open your project settings and navigate to Engine > Input > Mobile and enable “Always show touch interface”, you should be presented with on screen controls that allow you to drag and pan your game.

Let me know if this helps!

1 Like

Hi, thanks. I’m aware of that setting but I don’t want to use the interface.

I have an object that’s in the center of the screen that I want the user to be able to rotate as well as click on. I reworked my solution and it works but it’s probably a terrible way to do it :smiley: Oh well at least it works