I’ve been trying to test out the new Pixel Streaming plugin.
I was impressed to find it working well fairly painlessly with other machines and phones able to connect and control the streamed application however once we forwarded the network ports for remote online connections we have encountered a problem.
The remote connections can connect to the web server, and are served the html page with the “Click to Start” message. But once the user presses that it goes to "Please wait… " then back to the starting page, the stream play button never appears.
Some red error text appears in the server dialog box each time this is attempted, it says
Search results on this error message seem to relate generally to h.264 streaming with nothing specific to UE4 yet and not a lot of applicable solutions.
I hope for a solution to this soon.
Thanks for reading