Pixel Streaming not transmitting keyboard and mouse input

Hello,
I’ve been trying to incorporate Pixel Streaming into my game recently and have encountered a problem: The input for the actor I wish to control through Pixel Streaming (such as WASD keys to move or mouse movement to look around) isn’t functioning.

Couple of notes:

  • I am using Unreal Engine 5.4 with the appropriate version for the Pixel Streaming plugin and web library.

  • The mentioned actor is possessed On Begin Play and when playing the game through the engine - the keyboard and mouse input functions correctly (Input Actions with Input Mapping Context).

  • I’m certain the Pixel Streaming connects properly as there’s the video of the actor’s camera.
    I am using the tutorial here to run the signaling server. I can see logs for the actor’s streaming component and the web client trying to communicate with each other.

  • When streaming the level editor or full editor, all mouse and keyboard inputs function properly when playing the game - I can control the mentioned actor.

  • In the web settings - the settings to enable Mouse and Keyboard input are turned on.

Am I missing some additional setup in the Unreal Engine?

Bump

are you running all this wwith the editor open or for a packaged game? when i test with in editor level streaming all input is disabled when i minimize the editor. its been a while since i tested but i also had a very similar thing when testing with a popout viewport.