Hello,
I’ve been trying to incorporate Pixel Streaming into my game recently and have encountered a problem: The input for the actor I wish to control through Pixel Streaming (such as WASD keys to move or mouse movement to look around) isn’t functioning.
Couple of notes:
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I am using Unreal Engine 5.4 with the appropriate version for the Pixel Streaming plugin and web library.
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The mentioned actor is possessed On Begin Play and when playing the game through the engine - the keyboard and mouse input functions correctly (Input Actions with Input Mapping Context).
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I’m certain the Pixel Streaming connects properly as there’s the video of the actor’s camera.
I am using the tutorial here to run the signaling server. I can see logs for the actor’s streaming component and the web client trying to communicate with each other. -
When streaming the level editor or full editor, all mouse and keyboard inputs function properly when playing the game - I can control the mentioned actor.
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In the web settings - the settings to enable Mouse and Keyboard input are turned on.
Am I missing some additional setup in the Unreal Engine?