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Pixel Streaming:Multi User In One Session

I want all players to connect in one unreal program session background,Is there a way to make each browser client attach to its own player controller in the session,one player can run while another player can jump.

Hey xsmyqf, did you ever find a solution for this? I’m hoping to do the same thing.

No,I have not found solution.I think I will try to modifty something when I have time.