Pixel Streaming Korean Input Issue

Hello,

I am developing an application using Unreal Engine 4 and have set up Pixel Streaming to allow clients to access the application through a web browser. However, I am experiencing an issue where Korean input does not work properly when the client connects via Pixel Streaming. Here are the details:

  1. Environment:
  • Unreal Engine version: 5.3
  • Client browser: Chrome, Edge
  • Operating system: Windows
  1. Problem Description:
  • Korean input works correctly when the client runs the Unreal Engine application directly.

  • However, when connecting to the application via Pixel Streaming in a web browser, Korean input does not work, and only English input is possible.

  • Switching between Korean and English input (Korean/English key, Alt+Shift) does not work when connected through Pixel Streaming.

I am seeking advice on any additional settings or code modifications that might resolve this issue. If anyone has encountered and solved a similar problem, your assistance would be greatly appreciated.

Thank you.

Hi there yhjeong222!

Pixel Streaming does actually support international characters, but the issue you’re facing is the Alt+Shift keys. Pixel Streaming at this stage doesn’t actually support platform keys, so switching input using Alt + Shift won’t ever work.

We’ll look at adding support for this as a feature in a future release of Pixel Streaming! Though I can’t promise any specific timeframes.

In the mean time, looking into other methods to switch keyboard input might be the best bet at this stage.