Pixel Streaming can't use widgets UE5.1

Hello folks, so i’m stuck for severals hours with this weird bug. I can’t see my cursor when I do Pixel Streaming in browser and i can’t interact with my widget. (Everything works perfect when its not a stream in my browser). What am I supossed to do to fix it?

Hi YakOVB. Did you get that to work? I am on the same issue running UE. 5.1.1.

Cheers

same problem here on 5.1.1

HUD or widgets down show up at all on my end over pixel streaming. Not sure if this is by design or there’s a bug.

Maybe u can try add a custom cursor widget in project settings → software cursors. It’s useful for me

Were you able to find a fix for this?

When using pixel streaming, it’s generally recommended to add buttons on the frontend rather than within Unreal Engine. However, if you prefer to add buttons directly in Unreal Engine, be sure to explore various events like input touch, hover, and release to optimize the user experience.

You might also want to try streaming your application through https://www.streampixel.io/. It could offer better performance for your needs.

This guide can help you through it: Enhancing Touch Input for Pixel Streaming: A Comprehensive Guide | by Infinity Void | Aug, 2024 | Medium