Pixel Streaming + AWS - some questions.

Hi, I wan’t to make somethig like this :
I do not understand some things. Ok, I buying AWS server, I will instal all programs apk and server etc. and person who have my id or link can start streming with my application on aws, but how it is possible make that 10 people use my aplication on website in the same time ? It is possible make somethnig like one more person who want to use, open new application on my AWS but I need a very powerfull aws or i must to buy 10 aws and give conection one person to one AWS ?

For each person interacting with your program, you need a new instance of your program on AWS.

AWS features something like a queuing system that you can use to let people line up for the experience, or you use Cloud metrics to spin up new instances.

Hi @pawel9091
We launched a SaaS platform doing exactly what you need, I think.

In short, Furioos allows you to stream your 3D applications (like your Unreal Engine applications) and share them as easily as a video on Youtube.
We take care of the creation of virtual machines, the storage of your applications, as well as their scalability.
You only have a few clicks to give anyone access to your Unreal Engine applications.
No GPUs are required, because the calculation of the 3D application is done in our servers!
You will find a short video tutorial here:

The beta is free, feel free to test it.
One more thing: we now support the fantastic Pixel Streaming on Furioos :slight_smile:

Don’t hesitate to contact us if you need more information.

The Furioos team

This service is not usable. It takes so much of time to load in the user end and there is so much of lag in its input and output results.