🎮 Trailer | 📖 Documentation | 📺 Tutorials | 💬 Discord
Updated May 5th, 2026.
The only multiplayer-ready 2D platformer engine on Fab. Every system is fully replicated, optimized and production-ready out of the box. Built for indie developers who want to ship a real game - not wrestle with networking. No C++ knowledge is required, everything is accessible through Data Tables.
Developer Commitment
Direct Discord support. I respond quickly.
I'll work with you to fix any issue or bug you encounter.
I'll back legitimate refund requests with Epic Support.
Active updates and bug fixes.
Multiplayer & Networking
Full Network Replication Across All Systems
Server-authoritative Anti-cheat
Online Co-op Ready
Multiplayer Lobby System
Player & Movement
Character Customization
Health system
Coyote Time & Input Buffering
Fully Configurable Camera System
Jump
Duck
Wall slide
Melee attack
Combat & AI
Advanced Combat System With Replicated AI
Enemy customization
Projectiles (Fireballs, Magic, etc.)
Aggro System
Drops & Loot System
Level Design
Moving Platforms & One-way Platforms
Parallax Backgrounds
Death Zones
Camera Bounds Control
Interactive Objects
Checkpoints
Trampolines
Portals
Ladders
Chests
Destructible Objects (boxes, etc.)
Traps (spikes, etc.)
Progression
Collectibles & Currency System
Currency Health Reward System
Save/Load System
Game Timer
Sounds & Visuals
Loading Screen
Settings
Clean Customizable UI/HUD
Modular SFX System For All Assets
Modular VFX System For All Assets
All UI Code Exposed to Blueprints. No C++ Needed.