Hey Unreal devs,
I’ve been diving into something cool lately and wanted to share it with you all—my latest project on creating a Pixel Art Post Process in Unreal Engine. It’s still in the research phase, but I’m excited about the potential!
Here’s a sneak peek of what I’ve been up to:
Showcase Update 3
Showcase Update 4
Showcase Update 5
Showcase Update 6
This project aims to blend classic pixel art aesthetics with Unreal’s powerful rendering capabilities. Think old-school charm with a modern twist! It’s been a fun challenge figuring out the best techniques to achieve that nostalgic pixel look while leveraging Unreal’s features.
Would love to hear your thoughts, feedback, or any tips you might have. And if you have questions or need more details, feel free to ask!
Cheers