Hello, TechLord! Thank you for your interest. As of your questions, here is what we can provide at the time:
Income will be distributed throughout among the Developers. For instance, if we use 60 percent of the income for Developer share, and we had 6 members, unless low work ethic is shown, it would be split evenly.
For the aspect of monetization, our plans are to get the basics of the game, and hopefully launch a Kickstarter to give our devs an extra push to release. For release, we are look to release the game on Steam for ~20-30 USD. There will be certain in-game currencies that can be bought with real money, although is it far from our goal to make the game pay-to-play.
Hopefully this answered your questions! For more information, you can use the information provided here:
Konvex:
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