Pitch aim animation replication

When I Created pitch movement on my gun when aiming the server can see the clients pitch replicate but the server can only see his own pitch. I have tried a server event going to a muticast event like i usually do with my animations but it worked the exact same. I have only done animation replication on the player character and this is my player anim blueprint so im not sure if it works differently. I am using a 2d aimspace to control how the pitch looks. PLEASE HELP