Thanks for all the comments everyone, clearly there’s a lot of things I missed and a lot still to consider, 1 of the reasons I launched when I did is because financially I couldn’t sustain development any longer, its been 4+ years since I originally began the project and putting it aside and coming back to it later didn’t seem like a good idea, for fear of never finishing. But no regrets on my side, it was a very learn-full experience. I’m still making updates and fixes on the game but I’m not sure if I’ll go as far as an episode 2. The idea of working on something new that’s less technically complicated is very attractive, and even the idea of joining a larger team on a bigger project for experience seems like a very good idea at the moment, I’ve never actually worked with a game development team due to my physical location but after finishing a title I feel it would be a good path to take before attempting to make another game.
@qdelpeche @franktech @Galeon @ambershee Thanks guys, for all the help earlier as well.