Video (short demo overview), Demo (Windows), Discord (for questions and help), Documentation
This strategy system can be used for Top Down Strategy Games, RTS games and strategy games.
These are the main features of the system:
Select and move hundreds of units around a map
Units avoid each other and the environment
Different types of units with separate logic
Create formations (e.g. grid or circle)
Units have a task queue (e.g. “Move to location” and then “Gather resource”)
The Pioneer Mass Strategy System is mainly a C++ project utilizing the mass framework. C++ knowledge and a basic understanding of the mass framework is required to use the system in your own project. Without C++ knowledge, you are only able to add and change the assets. For example, you can add your own units, buildings or resources. However adding custom logic via blueprints is tricky because the system uses the mass framework and the majority of the logic there is written in C++.
Here are some of the main limitations of the system:
Movement is only possible on a flat ground (no Z-axis movement)
Up to 1.000 units with +60 fps for these system specs: AMD Ryzen 9 7900X 12-Core Processor, NVIDIA GeForce RTX 4070, 32 GB RAM
Required Plugins: Common UI