I started working on a Pinballgame. Currently it’s all about getting the mechanics to work, to build something more visual appealing on top of it.
Still some stability issues with the ball. When locked to 60FPS things like the ball going through the wall happen(you see it at the end, already messed with the iterator step values for more stability, did’nt help).
As angular velocity is limited atm, i use a material with very low friction for all objects.
I’ll post updates quite unfrequently as i have not much time atm. But I’ll keep this updated whenever i can.