Easy to use, this asset is flexible and editable, this asset is documented with comments and fully functional, the menu is ready to be integrated into your game, the asset does not need many changes, adapt titles, game settings and inputs.
Features:
Multi-Language Support
Save & Load System
Easy To Migrate
100% Blueprint no C++
Clean Blueprint with comments
Pre-made widgets, easy to customize
The menu is ready to be integrated into a game (Not need many changes, adapt titles, game settings and inputs)
Graphic, Video and Audio settings, change at runtime
Pause menu with an option menu
Blueprints and widgets allow you to change your settings (Control, Audio, Display, Graphic and Gameplay)
Create new Action/Axis mapping
Create new Graphic/Display setting
Create new Sound setting
Create new Interface & Gameplay setting
Rename for keybinding shortcut
Credits
Independent, there is no get player/controller/actor by index or specific player cast
Optimized