When I compile my blueprint in UE4 Editor, I get the error message
Pin ‘n’ has an unexpected type: int64
I can not find where in the blueprints the error is.
- The log file just repeats the same error message.
- I tried looking at every function in the blueprint and none had any red errors. (Unless I missed it somehow)
How do I turn up verbosity in the editor when compiling blueprints?
Or is there some other way to find it.