Pilulier - Micro World Race Circuit

Micro World is a lowpoly environnement inspired by micromachine games, you will find 3 zone, a billard, an aquarium and a flying race.

The idea is to be tiny in a interior environnement, that mean every object got 10 time bigger scale. I will offer two file with different scale if for exemple peaple want to use billard table hase a classic game.

This asset pack mainly use Primitive Data to change colors from his objects, It allow to get infinit color variation with only one shader used on different meshs. You'll find this setting by selecting you're asset in the level, go to Details, Rendering and Custom Primitive Data. Instanced Meshes need a little change to get colors, you will have M_Primitive for regular one ans M_PrimitiveInstanced for instanced one.

I'm available to help with any requests to add new objects, questions about using primitive data, or importing from Blender. A Blender and FBX version will be available very soon.

Billards Table Zone

  • BillardTable

  • BillardBall (16 by color variation with primitive data)

  • Cue

  • Triangle

  • 28 dominos

  • Pocker Card (One backface texture and 5 motif varitation for the frontface, and endless color variant)

  • MartiniGlass

  • Umbrella

  • PockerChip

  • 3 Flowers

  • 2 Ashtray

  • Cup

  • 6 Race Module

  • 6 Ramps

  • StarterLine

  • Billbords (a short and a long)

Aquarium

  • AquariumFrame

  • SandPlane

  • WaterPlane

  • 4 Rocks wtih PBR texture

  • 2 Waterplant

  • Guitar

  • BambooRamp

FlyingZone

  • FlyingEngine

  • WindFX

  • SparkleFX

  • A cable component make bound between pale device, and instanced of umbrella are dispatched along the spline

Living Room

  • Books (Close,Half Close and full opened)

  • 2 Library Style

  • Shelf (Long and Short)

  • ramp

  • A Mesh light with 2 Celling attach variation

  • Door

  • Key

  • Table