This is lowpoly model of Traffic Estate 1.
Even with a low number of polygons the level of detail remains high.
Two textures.
- Base color texture
- Roughness texture
Two materials
- Body material
- Color material
Model can use only one material if you don't need to change color of the vehicle.
You can simply delete Traffic_Estate_1_Color material.
All parts have the correct name.
For body - Traffic_Estate_1.Body
For wheel - Traffic_ Estate_1.Wheel.Ft.L
Ft.L means front left wheel.
For brake caliper - Traffic_Estate_1.WheelBrake.Ft.L
Origins are also in the right place.
With naming like that it will be easier to rigge, animate the model.
HDR not included.