I know what I want to do in my head, but I don’t know how to get it to work on blueprint.

Here is what I am thinking: F(x) = {If x>0, then move that many units right.

{If x=0, then character is dead.

{If x<0, then move that many units left.

Separate idea I am working on for an item that instantly changes direction of character without lose of speed in new direction.

For item that has character’s speed become negative (i.e. go left instead of right): F(x) = {If x>0, then -x

{If x<0, then x

For the opposite I was thinking: F(x) = {If x>0, then x

{ If x>0, then |x|

If I have not made myself clear I am more than happy to try and clarify anything that doesn’t make sense. I am just having problems translating the math I think in into the new language of blueprint I am trying to learn.

While typing this I have an idea I am going to test out. If it works I will update. If not, then I will still need your help.