PIE - works ok, but packaging can`t find header file presented in the project

Why cant i build a package for android? I downloaded the project of the arcade from (direct download dont work, only via git client). When compiling everything works, no problems, the game starts in editor. But when I build for android, an error occurs
C: / Users / Den / Documents / MyCppArcade / Source \ StreamArcade / Components / EnemySpawnController.h (7,10): fatal error: ‘Pawns / EnemyPawn.h’ file not found
UATHelper: Packaging (Android (ETC1)): #include “Pawns / EnemyPawn.h”
UATHelper: Packaging (Android (ETC1)): ^ ~~~~~~~~~~~~~~~~~~
UATHelper: Packaging (Android (ETC1)): 1 error generated.
PackagingResults: Error: ‘Pawns / EnemyPawn.h’ file not found

It does not see Pawns / EnemyPawn.h, although this file is there and it is ok